Sunday, November 28, 2010

The Middle Room will not be shown tonight...


Instead we bring you Mainlining Christmas.

The Middle Room will return after the holidays at its regularly scheduled time.

Saturday, November 13, 2010

DVD Review: Superman/Batman: Apocalypse

Superman/Batman: Apocalypse is quite a bit better than its predecessor, Public Enemies.  In fact, unlike Public Enemies, we actually enjoyed it more than the comic arc it was based on.  Granted, this wasn't a particularly high bar to ascend: the comic, while containing a handful of fantastic moments, just didn't succeed in making Kara - the story's central character - sympathetic or interesting.  The movie, on the other hand, did manage this feat, and worked as a result.

In some ways, the source material for this storyline was easier to adapt than that for Public Enemies.  As we explained in last year's review, our favorite moments in Public Enemies were internal, and as such wound up amputated from the DVD release.  The Supergirl arc didn't have this problem: the best scenes were action or dialogue.  Everything we wanted was present, and a few of the worst scenes were rewritten.

Unfortunately, all of this care was only enough to raise the movie to the level of "pretty good."  Despite their best effort, the filmmakers were still restrained by several absurd plot twists and poor dialogue, almost all of which we recall from the comics.

We should probably digress from a moment to talk about the movie's infamous title.  The comic series had "Supergirl" in the title, appropriate as the story revolves around the arrival of Kara Zor-El, Superman's cousin.  The director has said she'd have preferred this title, but it was decided higher up that Supergirl wouldn't sell.

Of course we find such studio interference idiotic.  We presume that any comics fan who would avoid a dvd with the name "Supergirl" on the cover would likely also avoid a dvd they'd heard was about Supergirl, regardless what it was called.

Ultimately, we're less concerned with a movie's title than its content.  Warner Bros could have called it Batman/Superman 2: X-Men United, and we wouldn't hold it against the movie.  And, when push comes to shove, this version is fairer to its female characters - particularly Supergirl - than the comics were.  This was most notable during the finale, where Supergirl was given a far larger role.  It's also worth noting that throughout the character designs were less offensive (though we still miss the visual style of JLU).

There are some good moments and ideas in Superman/Batman: Apocalypse.  And there's some good animation.  The voice acting is less consistent than we're used to, but, despite our skepticism, Summer Glau managed to carry the role and steal the movie.  It's also always nice to hear Kevin Conroy's voice coming from Batman's mouth.

The real issue with this is that we've seen it all before, and we've seen it better.  JLU used all these characters to far better effect, covering many of the same ideas and battles.  To any who haven't seen that series, watch those first.  This is good, but JLU was great.  So are the animated DCU films Justice League: New Frontier, Wonder Woman, Green Lantern: First Flight, and Batman: Under the Red Hood.

Against the best of those, we'll award Apocalypse a relative three out of five stars.  If, like us, you're a connoisseur of these films, this is worth viewing, but we can't offer more than a luke warm recommendation to anyone else.

Monday, November 8, 2010

Movie Review: Megamind


Megamind is a fine movie; nothing more, nothing less.  To put it in perspective, it is at best the sixth best superhero comedy film which does not feature characters from the Marvel or DC Universe, coming in behind The Incredibles, Sky High, Dr. Horrible's Sing-a-long Blog, The Mask, and Mystery Men.  If we to consider Marvel and DC properties, Megamind also falls behind the direct-to-DVD comedies Wonder Woman and Hulk Vs.  If television programs are included, Megamind is likewise bested by The Powerpuff Girls, both iterations of The Tick, Batman: Brave and the Bold, and Word Girl.
    
That's off the top of our heads.  There are certainly others.

This list is not intended to put down Megamind, merely to illustrate the reality that this isn't exactly unexplored territory.  The filmmakers at Dreamworks Animation can take some solace in knowing that they have indeed produced a film superior to My Super Ex-Girlfriend.

At any rate, beside Despicable Me (a film we'll most likely get around to watching eventually), the most obvious film Megamind needs to be compared against is The Incredibles, and there is a sense of symmetry here that is profoundly significant.  Back in the 1960's, when Marvel emerged as the industry leader in terms of innovation - not to mention sales - there was a period where DC attempted to replicate their success by duplicating their formula.  While this sometimes resulted in good comics, they never came close to their rivals.

So it is with Megamind.

Oh, there's plenty in this movie to entertain us.  The three lead characters are likable and most of the jokes are solid.  With the exception of a prolonged Marlon Brando rift, none of the gags were grating, and even that was tolerable.

The main problem with Megamind was a lack of commitment.  The movie either needed to have some gravitas or it needed to set aside moralizing and play up the dark humor.

For a few brief moments at the beginning, when Megamind is breaking out of prison, unveiling massive devices, destroying property, and just having fun, the movie is at the top of its game.  But we didn't really expected this to last, and indeed, he quickly has a predictable change of heart.

There's nothing wrong with that, either.  When he first realizes the how utterly meaningless his existence is without adversity, there are some fascinating parallels with Wanted (the comic, not the movie).  This "twist" closes the door on darkhearted fun, but offers an opportunity for some actual drama.  Pity they squandered it, opting instead for slapstick.

Watching The Incredibles, it's obvious that Brad Bird appreciates the humor intrinsic to comic book heroes, but he also has a deep respect and understanding of his source material.  The same can be said of every other film listed in the first paragraph of this review.  But not Megamind.  At least not on the same level.

It's clear the writers of Megamind find superheroes funny on a superficial level.  Yes, they wear capes and tights.  Yes, their cities have names like Metropolis.  And, to the writers' credit, they were able to churn out some funny gags.  However, naming the city "Metrocity" only invites comparison to Townsville and The City - two better uses of the exact same joke - and Megamind just can't compete.

The odd thing is that there was room to develop the story into something more effective.  The title character and his best friend, Minion, were fantastic characters, as was the obligatory intrepid reporter.  But there was only one moment in the movie that had any real weight: when Megamind was told off by said reporter, and was asked, quite simply, what he'd expected.  Everything else felt by-the-book.

The character's back story was more cartoon than comic book.  The initial premise - Megamind was the last son of his dying world, rocketed towards Earth to seek out his destiny, only to get shown up by the last son of a neighboring dying world also being sent to Earth - was actually quite inspired.

But as soon as they reach Earth, the premise was merely played for laughs.  It's not hard to imagine why: it is, fundamentally, a parody of Superman's origin.  And it is funny.  Just not for long.

This is a common error among those trying to parody superhero back stories.  While straight absurdity may amuse most audiences, it makes actual fans of comics cringe, not because they're making fun of Superman, but because they have no idea what they're making fun of.

The fact remains, the silver age back story of Lex and Clark in Smallville is significantly more ridiculous and absurd than any superheroes-in-school jokes the makers of Megamind can cobble together.

In place of motivation, Megamind's youth is a montage of slapstick.  He fares better than his nemesis, however, who is grossly inconsistent.  Is Metroman a showboating jackass out for the glory, a self-obsessed idiot who kept saving the day until he grew bored, or a benevolent genius, who perceives more than he seems to?  Any of these could have worked.  Instead, we're left with a character whose entire personality, intellect, and powers are rewritten around each scene.

And yet, despite all of these flaws, the movie works.  This is a solid three star movie against The Incredibles's five.  This is ultimately worth seeing.

The problem is that there are so many other superhero movies and television shows that you should see first.

Saturday, September 25, 2010

Movie Review: Legends of the Guardians: The Owls of Ga'Hoole

Professional critics are split neatly in half in their opinion of Legends of the Guardians: The Owls of Ga'Hoole: the film is currently holding at exactly 50% on the Tomatometer.  What's more, a cursory glance at the synopses of the reviews verifies that the schism lies deep: the critics seem to either love or hate the film.

We went to the movie curious to see which side was right.  Walking out, we found ourselves in complete agreement with all of them.

Legends of the Guardians is indeed a beautiful and awe-inspiring trip into a fantasy world.  It's an exciting and thrilling viewing experience.

It's also cheap pablum; pathetic dialogue uttered by two-dimensional characters fighting to defeat Nazi-owls and to stand up for the power of dreams.

And therein we approach the common thread between these disparate points of view.  Like so many other movies being released these days, Legends of the Guardians owes a debt to the 1980's.  Sure, the novels it's officially based on were all released in the past decade, but the spirit of the movie is pure eighties.

In fact, we can think of no better description of the movie than watching the opening credits of Labyrinth in slow motion while a bottle of glitter is slowly being shaken out in front of the screen.  Play Dead Can Dance loudly in the background, and you'll have faithfully recreated the best scenes from the movie.  Play a power ballad, and you'll appreciate the depths the film can sink to.

The movie is a difficult one to reconcile.  There are scenes of utter amazement, owls soaring into battle with weapons building off their strengths and forms.  These aren't merely excellent fights: these may be the best anthropomorphic animal fights every made.

Then there's an obnoxious owl with a lute who's present for comic relief.  Actually, with the possible exception of the main character and his teacher, every protagonist who's onscreen for longer than three minutes seems to be comic relief first and foremost.  And none of them are in the least bit funny.

To their credit, all of these owls become competent when necessary, though only through the graces of a montage.

The movie was directed by Zach Snyder, making it his second adaptation in a row to feature a owl-based hero following in the tradition of his mentor.  The war, though, is pure 300.

The only thing missing from the battles is blood, a casualty of the PG rating.  This omission is somewhat striking, as the film - to its credit - isn't afraid to amass a body count.  Watching the movie, we could help but think of all the extraneous blood spilled in Zach Snyder's previous films.  If they'd used a few gallons less in 300, for example, no one would ever have missed it.  And those gallons could have been put to good use here.  Would this movie really have fared worse with a PG-13 rating?

In terms of passing judgment, we can do little but hold this against Watership Down, the pinnacle of animated anthropomorphic war movies.  The visual effects here are easily worthy of five stars, but the tragic lack of substance cuts that in half.

As such, we're giving Legends of the Guardians two and a half relative stars.  This doesn't mean it's not worth seeing, however.  Provided you accept the mind-numbing simplicity of the writing, there's plenty of spectacle to make the film worthwhile.

Sunday, August 29, 2010

DVD Review: Batman: Under the Red Hood

Despite the new cast, Under the Red Hood, in many ways feels like it's part of the 90's animated series.  It isn't, of course: the continuity explored is more or less the same as the comic's, though the story plays out differently than when it appeared in print.  But the art and design echo the series, down to the interplay between fire and shadow and the cut of Batman's cowl.

The story, our readers are no doubt aware, deals with the death and resurrection of Jason Todd, the second Robin.  If by some happenstance you were not aware of this, do not fault us: we've spoiled nothing.  Unlike the comics, no effort was made to construct the story as a mystery.  Aware their audience knew the "twist" going in, the filmmakers dropped it.  The movie doesn't dangle the identity of the Hood for any appreciable amount of time or treat it like a revelation.

Instead, the story focuses on the psychology of those involved.  And that is why it works.

Under the Red Hood reminds us of Mask of the Phantasm.  It's carefully constructed and eloquently delivered.  It's not epic: the characters are waging war for their souls, not to save Gotham or stop an alien invasion.  It's dark without being gratuitous; dramatic without being sappy.

And, most importantly, they've delivered a fantastic version of the Joker.  Connoisseurs of the character will detect similarities with Ledger's version, along with echoes of the Joker in Batman Beyond: Return of the Joker. 

This is a more calculating version of the character than those usually presented.  He's sadistic and psychotic, but nowhere near as random than, say, the Joker who generally appeared in the animated series.  He's a far cry from the Joker we'd have imagined, and yet there are no fewer than three scenes we'd include on a top 20 list of our favorite Joker moments in film or TV.

The voice acting is solid, though it's hard not to miss the cast of the animated series.  As all things do, Under the Hood has its flaws, the most notable of which being its portrayal of Nightwing.  While they certainly give him some great scenes, he's in far too little of the movie.  And, when he does appear, he comes off as a sidekick, not a hero in his own right.

In terms of quality, Under the Hood falls just short of New Frontier, but it comes extremely close.  It's now available on Netflix, and we strongly suggest seeing it.

Saturday, August 14, 2010

Movie Review: Scott Pilgrim Vs. The World

Scott Pilgrim Vs. The World is a great movie, in that it accomplishes everything it sets out to do.  The story is competently told, the tone is conveyed, the direction and acting are good, and the visual style is incredible.  But, with the exception of that final aspect, the movie still managed to disappoint us, not because it failed to achieve its goal, but rather because we never clicked with the movie.

Simply put, we weren't really compatible with Edgar Wright's vision for this movie.

There were several wedge issues, beginning with this version of Scott Pilgrim.  Many have blamed the casting, but we actually rather liked Michael Cera in the role.  It was the role itself that grated on us.  Scott was whiny, shallow, and self-obsessed.  This wasn't exactly a flaw, though, because it was clearly intentional: the movie was a story of self-discovery and personal growth.

That, incidentally, was our second issue.  We've seen these sorts of character journeys before: they're a dime a dozen on the sitcoms we grew up with.  From this movie, we wanted something a little lighter or, barring that, something as original as its appearance.

And, from a visual standpoint, the movie was absolutely awesome.  The fights were fast paced, intriguing, and fun, and the effects were a joy to watch.  Unfortunately, the movie dragged when the punches stopped.  The characters, while adequately developed, weren't particularly likable, making it difficult to care what happened to them.
 
Still, where the substance disappoints, the style reigns.  Michael Cera was an action hero, and an imposing one at that.  The battles were engaging and exciting, and the movie is well worth a trip to the theater.

In terms of tone, the movie almost reminded us of Eternal Sunshine of the Spotless Mind; a jarring experience since we'd entered expecting something along the lines of Shaun of the Dead.  Of course, Eternal Sunshine offered a more original story to support its innovative use of effects.

The visual style is almost reminiscent of Speed Racer, which time and reflection has elevated to five-star status.  Against that metric, we award Scott Pilgrim Vs. The World three and a half stars.

Scott Pilgrim demands respect, and the action sequences are a joy.  Unfortunately, the movie is easier to respect than to love.

Wednesday, July 21, 2010

Underrated Part 7: Cloudy With a Chance of Meatballs

It is with a degree of shame that we discuss this film: shame because we, like so many, failed to realize what this movie was when it was released.  Indeed, when it was in the theaters last fall, we opted to stay home.  We'd just been to see 9 and didn't feel the need to rush to another CG film.

We'd have been far better off skipping 9 and seeing this instead.  Not only is it a better movie; it turns out it's better science fiction.

If we could offer up one point in our defense it would be this: we had no idea it was SF at all.  Sure, there was a scientist in the commercials, but that hardly earns a movie the badge of science fiction. 

In this case, however, there can be no doubt.

Despite its use of slapstick, Cloudy With a Chance of Meatballs uses over-the-top and impossible technology as a lens to consider issues and ideas relevant to today.  Plus, they integrate a number of classic images and tropes of the genre; never in a way that breaks the tone or intrudes on the story, but rather in a manner that enhances the experience of watching.

Also, the visuals are beautiful, the jokes are absolutely hilarious, and the characters are fascinating.  All around, this is a great movie.  A great movie with rat-birds.  God, we love the rat-birds.  Even more than the walking television, a brilliant character in his own right.

There are moments when we thought the movie was about to fall apart, when things began pushing the boundary between absurd and wacky.  But, rather than spin out of control, the filmmakers managed to pull things together, no matter how bizarre the situations became.  There's a rule in film making that you never show a loaded gun in the first part without showing it fired.  Well, this is a movie with dozens of loaded guns.  But, instead of guns, they're rat-birds, peanut allergies, and a talking monkey voiced by Neil Patrick Harris.  These aren't throwaway jokes: they're woven into the story.  The resolution is, in part, extrapolated from these elements, but they're only pieces of the puzzle.

So, it's good.  But how good is it?

Allow us to be clear by retracting a statement we made when we reviewed How to Train Your Dragon:
"We are still waiting for a CG movie that's better than Pixar's worst film.  We're waiting for Dreamworks - or anyone else - to make a CG movie that was better than Cars."
It turns out that movie already existed.  We just hadn't seen it yet.  While Cloudy With a Chance of Meatballs is a long way from movies like Up or Toy Story 3, it's better than Cars or A Bug's Life.  To date, it remains the only non-Pixar CG movie we've seen better than Pixar's worst films.  That's a major achievement for something based on a book everyone - us included - thought shouldn't be adapted in the first place.